KILLSCREEN DAILY: What TIME got wrong about THE LAST OF US
You’re not going to find deep-sea fish if you’re staring between your legs while knee deep in the neighbour’s wading pool. And you’re probably not going to get gripping photographs of dust-covered residents of a post-apocalyptic Boston if you’re sending your photographer into a videogame.
That’s the sort of misunderstanding that typically comes out of traditional media outlets attempting to import their practices and modes of production into a medium that it does not particularly lend itself to. But TIME Magazine tried to do just that.</blockquote>
Tan, Zed. “What TIME got wrong about The Last of Us”, Kill Screen Daily, published 8 Oct 2014. Available: http://killscreendaily.com/articles/what-time-got-wrong-about-last-us/